Thursday 2 June 2016

A Skyrim modpack with over 800 mods

A community dedicated to modding Skyrim, enchanting some of its features and mechanics with 750+ mods while maintaining a very stable experience.

The aim is to deliver an easy to use package, eliminating the many trials and errors it takes to get to this numbers of mods, not to mention the number of hours and frustrations to learn to use every tool needed to create this.

It was build from the ground up in about 1 and a half years of tweaking, adding , removing, correcting ,trial and error, updating , testing, 2 hardware failures.

◘Between 750 and 850 active mods while playing the game

•At least 400 hand picked texture mods and combined textures

•About 450 or more .esp and .esm merged into approximately 130 .esp and .esm's

•Everything in a proportion of 80% to 90% was re-textured in some way

•Close to 3000 mods,tools, scripts etc were used in some way in the 1 and a half years it took to put the pack together.

-mergesBuilt=78|pluginsChecked=703|pluginsFixed=53|pluginsMerged=381|

(If someone wants to count the active merged esp's please feel free do so,i would like an accurate number as it's more than above)

•Rock solid performance and stability

•Almost all aspects of the game was overhauled and improved

•All mods where reinstalled and updated to their latest versions

•All mods are now handled by MO

•Game can be made as immersive or un-immersive as you want it to be

•More control over what mods you want or don't want into your playthrough

•Game can be as easy as you want or a complete nightmare where any single mistake will lead to your death

•Lots of new optional high quality textures for a lot of things (clothes|armors|weapons|creatures|NPC's|Plants)

•Optional mods are tagged as so,this way people people will lower end GPU's or CPU's will still be able to play the pack and people with serious hardware will be able to enjoy it fully and the way it was meant to be played.

•Massive combined perk trees overhauling the default perk trees in a big way.

•Huge selections of new enemies and new enemy variation

•Improved enemy AI, enemy spell and perk repertoire (yes they will be deadlier, yes they will use a lot of spells, yes they'll chase you over long distances, yes they'll see you from further distance during they day and harder at night, yes they'll use potions and healing spells)

•Creature and NPC's will come in different sizes raging from small to huge

•Some animals will have cubs with them

•Some animals were given shiny new fur(you'll know when you see them)

•Lots animals, monster and NPC's were given textures improvements (4x vanilla)

•Dragons also received new spells and behaviors which you can tweak directly from the MCM menu

•New life injected into towns,villages and even on roads in the form of new travelers, patrols,vendors, pilgrims, mercenaries, apothecaries, knights ,citizens, laborers ,cats, dogs, bugs, insects and more

•Towns were also overhauled to also give new life to them, you'll see a lot of new vendors with their own stalls, you'll also see a huge variety of new clutter, plants and flower, cloth lines and more, they will now feel like veritable functioning towns.

•Customize weapons positioning and dual wielding overhauled for both you and the NPC(daggers on hip,ankles,back hip etc)

•Overhauled economy and trade routes for all of Skyrim, you'll find out that life is more expensive and vendors prices will be a lot higher, they will also pay less for goods that are easily available in the surrounding area/hold. (eg a merchant in a hold will pay 1500 for a certain item but another from another hold might pay 500 or less in another)

•Jewels,jewelry are now more valuable as they should.You can now cut the jewels in different sizes and craft a huge variety of jewelry(5000 or more pieces) and even make jeweled and golden clothes which as you might imagine will be very valuable.

•Pelts will also be valuable and you can customize their value.

•New complex hunting and skinning system that can replace the vanilla looting system for animals and more

•Camping and survival experience with 2 new separate perk trees and more

•Eating,drinking and need for sleep and more

•You can now cut trees and destroy rocks to complement the campfire and survival mods

•Dynamic loot system that you can adjust including rare and unique armors, rare weapons, tempered weapons, gold drop rate and more

•You can now loot every nook and cranny of Skyrim including barrels,crates,woodpiles and more

•Plants and alchemy ingredients will give more product in a logical way

•There's a very small chance that coin purses will contain gems or rare gems

•If no one sees you stealing an item it's not considered stolen (uncaught thief = fair merchant?)

•High quality body's for both males and females

•Overhauled NPCS with better hair/eyes/body/morphs/skin etc

•90% of NPC's will wear high quality cloth/armors etc, some that you probably never seen before.

•Dialogue was overhauled on the character end so your character doesn't sound like an illiterate tree stump that can't string more that 4 letter long sentences

•You can now also perform interactions with NPC's like ask them to barter with you,help you or follow you, but this will depend greatly on your speech skill.

•Your character male/female can also talk and the voice can be changed from the MCM menu,it won't be for all your actions but it adds that much needed immersion

•You character can sound exhausted when life, stamina or magika gets to low (this can also be customized)

•Lots of new NPC that feel like they were supposed to be in the game, some are just interesting to talk to, some give you small quests and some can even become your companions

•Huge selection of new bows,longbows and crossbows

•New fletching system that will allow you to make arrows

•Arrows can pierce body's or even bounce of some armors

•Arrows will fly to where your aim is when releasing

•Huge selection of new armors

•Huge selection of new weapons

•Huge selection of new cloths and robes

•Almost every crafting menu was overhauled in some way

•Fauna and flora overhauled in many ways and with some ini tweaks it looks amazing while also keeping it performance friendly

•Water has been greatly improved in both textures and behaviour

•Weather will be more varied and immersive

•Better animations for all actions (i won't go into details here because there to much to write)

•Huge selection of hairs, beards, eyes and character customization's.

◘There are a lot more features,fixes and things involved making this pack but this has already turned into a wall of text and i don't want to bore you to death.

•If you want to learn more google "Perfectly Modded", the website and the forum will contain any information you would require.

Wow this post is getting more traction then i hoped.If at some point I'll be unable to answer your questions you can leave a reply here and i'll be sure to read and answer all of them!



by DigitalSundial http://ift.tt/1VzzAmE

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